Improvements on the UE4Sim simulator to make it more streamlined,
efficient, and developer friendly for future development and integration with
various types of learning (e.g. deep learning and reinforcement learning)Development of deep learning methods to estimate future positions of
the vehicles (called waypoints) directly from images (perception network)
Development of reinforcement learning methods to generate the
appropriate vehicle controls, e.g. steering wheel angle or pitch/yaw/roll
(control network)
System integration of the perception and control network within UE4Sim